It’s champ select, time for you to take control and win your upcoming game. The first choice any summoner needs to make, is what lane they should choose. For me, the best lane is the top lane. Top is the best because it has the most variety of play and no matter what, you can change up your play and always have fun, competitive matches.
The best part about top lane is the amount of choices. Whether you like assassins, tanks, split-pushers, or dongers, top lane can fit your play-style. The gameplay of top lane switches between farming sessions, brutal ganks, and really fun 1v1 clashes. Most top lane players can choose how they want to play in their lane and pick a champion that will really impose their will on the enemy. Rengar can decide a lane’s outcome with his level 2 all-ins while Renekton outsustains his opponents between scrappy trades in order to dominate in cs and push the enemy out of lane. Every movement is a mind game and allows players to make the most of their champions’ kits. Top has the ability to be the perfect choice in a powerful team comp or take command and carry a game.
The wide variety of choices is only possible because the one negative side of the top: it’s an island. No matter what happens on the other side of the map, the toplane is a clash of titans. It can be two tanks farming it out, an assassin looking for a weak spot, fighters trading blows, and so many other options. However, sometimes being on an island can restrict one’s ability to make an impact on the game. A trundle who has out cd’s, killed, and taken his opponent’s tower might still feel helpless when he isn’t able to help to roam bottom lane efficiently. Sometimes, no matter how fed you become, your strength top lane will not always transition into a strong team. Unlike jungle or mid, you won’t be able to quickly go bottom and countergank or secure a dragon. Teleport and faster champions are becoming more popular because of their ability to escape the island of top and make a real difference. Falling behind in the top lane quickly results in a player’s impact decreasing dramatically for the mid/late game. The island effect is a real terror for champions like Rengar, Teemo, Kennen, and Lee Sin because after becoming weaker than their opponent, their ability to make an impact is very low. For this reason, the current meta revolves around tanky champions who can offer their team utility no matter what happens in the early game.
Top is a blast, and the only lane where one can see matchups like Akali vs. Renekton. I always enter champ select looking for new ways to beat my lane opponent. Laners are given the ability to really test their skill with minimal interference, however, this can lead to – what I call – the island effect. While I make sure to dominate my lane, I remember to always look for opportunities to make a difference across the map. The best part of top is also the most important one: every game is filled with so many choices, think outside the box.
For www.eloboosting.net's full advice series, be sure to check out the blog at our site under the news page!
The best part about top lane is the amount of choices. Whether you like assassins, tanks, split-pushers, or dongers, top lane can fit your play-style. The gameplay of top lane switches between farming sessions, brutal ganks, and really fun 1v1 clashes. Most top lane players can choose how they want to play in their lane and pick a champion that will really impose their will on the enemy. Rengar can decide a lane’s outcome with his level 2 all-ins while Renekton outsustains his opponents between scrappy trades in order to dominate in cs and push the enemy out of lane. Every movement is a mind game and allows players to make the most of their champions’ kits. Top has the ability to be the perfect choice in a powerful team comp or take command and carry a game.
The wide variety of choices is only possible because the one negative side of the top: it’s an island. No matter what happens on the other side of the map, the toplane is a clash of titans. It can be two tanks farming it out, an assassin looking for a weak spot, fighters trading blows, and so many other options. However, sometimes being on an island can restrict one’s ability to make an impact on the game. A trundle who has out cd’s, killed, and taken his opponent’s tower might still feel helpless when he isn’t able to help to roam bottom lane efficiently. Sometimes, no matter how fed you become, your strength top lane will not always transition into a strong team. Unlike jungle or mid, you won’t be able to quickly go bottom and countergank or secure a dragon. Teleport and faster champions are becoming more popular because of their ability to escape the island of top and make a real difference. Falling behind in the top lane quickly results in a player’s impact decreasing dramatically for the mid/late game. The island effect is a real terror for champions like Rengar, Teemo, Kennen, and Lee Sin because after becoming weaker than their opponent, their ability to make an impact is very low. For this reason, the current meta revolves around tanky champions who can offer their team utility no matter what happens in the early game.
Top is a blast, and the only lane where one can see matchups like Akali vs. Renekton. I always enter champ select looking for new ways to beat my lane opponent. Laners are given the ability to really test their skill with minimal interference, however, this can lead to – what I call – the island effect. While I make sure to dominate my lane, I remember to always look for opportunities to make a difference across the map. The best part of top is also the most important one: every game is filled with so many choices, think outside the box.
For www.eloboosting.net's full advice series, be sure to check out the blog at our site under the news page!